The mechanic is the format of a race: how efforts must be performed, what counts as valid input, and how winners and standings are determined from verified results.
Mechanics impose both participation constraints (pace bands, distance bands, time windows, progression gates) and scoring rules. The active mechanic is always stated in the race brief.
Minimum pace (running floor). RUN races are scored on running—not on walking. Most races therefore apply a minimum pace floor: the slowest pace still eligible, per unit distance, as stated in the brief. Sessions slower than that threshold cannot be published to the race; at publication, the system blocks the post—same posture as other mechanic mismatches, not Disqualification (DQ) unless integrity abuse is in play. When a format truly omits a floor, the brief shows that; otherwise assume a floor applies until you read the numbers.
If an activity does not fit this race’s mechanic, publishing it to this event is blocked: at publication, the system will not allow this run to be posted here. That is not Disqualification (DQ)—no enforcement action for merely picking the wrong event. You can publish a compliant effort to the same race, or publish the same underlying activity to another race whose mechanic it fits. Disqualification is reserved for integrity violations—intentional cheating, manipulation, forged evidence—not for choosing the wrong contest for a given workout.
URX RUN uses these mechanic types (names are canonical):
Some mechanics require a minimum level to enter; eligibility always reads from the race and your profile state.
See also: Race lifecycle overview; Enforcement pipeline; Disqualification.
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